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・ Stellar (South Korean band)
・ Stellar 7
・ Stellar aberration (derivation from Lorentz transformation)
・ Stellar age estimation
・ Stellar Airpark
・ Stellar archaeology
・ Stellar Astra
・ Stellar atmosphere
・ Stellar Awards
・ Stellar birthline
・ Stellar black hole
・ Stellar Charter School
・ Stellar chemistry
・ Stellar classification
・ Stellar collision
Stellar Conquest
・ Stellar constellations in fiction
・ Stellar Crests
・ Stellar Dawn
・ Stellar density
・ Stellar designation
・ Stellar drift
・ Stellar dynamics
・ Stellar engine
・ Stellar engineering
・ Stellar envelope
・ Stellar evolution
・ Stellar Group
・ Stellar Group (construction company)
・ Stellar II


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Stellar Conquest : ウィキペディア英語版
Stellar Conquest

''Stellar Conquest'' is a science fiction board game designed by Howard M. Thompson that was published in 1974.〔Preface to the third printing, Stellar Conquest rule book, Howard Thompson, June 1978.〕 It is a prototype of the 4X strategy game genre.
The game was rejected by the Avalon Hill Company in 1973,〔 and was published the following year as the first release from Thompson's own company, Metagaming Concepts. It was eventually republished by Avalon Hill in 1984.
The game featured various interstellar ship types named counters, those of which were used to transfer populations around the game's universe, populate planets, and ultimately defeat opponents by slowly improving technological, movement and offensive capabilities.
==The board==
The board is a hex grid map, with certain hexes containing stars of varying colors. Stars in a hex may have planets that are suitable for a planet colonization. Blue stars could feature nurseries or areas undergoing accretion, which impedes movement through those hexes.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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